Objectives

3D virtual worlds find many important applications, from movies, games, visualization to immersive virtual reality applications. In this course, we will discuss the common techniques for modeling realistic 3D virtual worlds from both the computer graphics and vision perspectives, as well as the exciting application opportunities ahead.

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Date and Venue

SIGGRAPH Asia 2017, BITEC, Bangkok, Thailand

Venue (Room): Nile 3

Date and Time: Wednesday, 29 November 2017 (4:15PM – 6:00PM)

Intended Audience

3D designers, industry practitioners, students and researchers interested in 3D modeling, virtual world creation, AR/VR.